Popi Update – Water displacement

A problem with thin-skinned boats like the Popi is that SL water comes in up to the sea level. On bigger boats with a thick hull, you don’t notice this.

You see the problem here:

Snapshot_3448

My boat doesn’t take on that much water πŸ™‚

The solution is to add a water-displacement layer that turns SL seawater transparent. This is an invisible prim with a special magic texture added to it. Mine looks like a trampoline skin bent inwards (if you could see it). Unfortunately it turns a lot of things transparent too, like avatar feet.

So with my standard skipper pose, this was the result:

Snapshot_3450

The solution was to make another pose with the feet up a little – here I have them resting on the bulkhead. Now I understand why some boats like the Patch II have skipper and crew poses with the legs and feet up.

Snapshot_3451

Happy with the result. Thanks to Qyv for pointing me in the right direction on this subject.

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